Advancing the future of museum experiences through new technologies.
Technology is changing museums inside and out. From collections to marketing to exhibitions; from research to community engagement and security. Nothing of the traditional museum has been untouched and the change is still underway. The industry regularly offers new opportunities, the audiences have fresh expectations, and museum professionals do their best to adopt and adapt. This massive iterative process to bring museums into the 21st century is redefining what a museum is and, perhaps, what it should be.
All of us, one way or another, are participating in the real-time transformation of the museum enterprise as makers, users, and consumers. Disruption, innovation, and transformation is the accepted lexicon of the last few decades. After a time of experimentation and investment in technology pursued to discover and build the museum(s) of the future, we now should ask— Are we making better experiences, better civic amenities, better institutions to serve and help our communities?
The Future Museum Symposium is a series of public discussions by a select group of leading thinkers and practitioners in design, curation, technology, art, and museum administration from around the world. The event is hosted by the Future Museum Studio at the Institute of Cultural and Creative Industry at Shanghai Jiao Tong University, and is funded by the Shanghai Education Bureau. FMS has hosted over a dozen experts on the subject of museums exhibitions, design, technology, and administration from around the world. Our discussions are recorded and are available as dual-text (English / Chinese) transcripts for research and reference
February 2023, three panels of experts will meet via Tencent video conference to discuss the future of museums from three critical perspectives. Sessions will be live translated (English / Chinese) and will be live-streamed and open to the public for viewing, questions, and interaction.
Future Museum COLLECTIONS & CONTENTBackroom problems and solutions
LIVE STREAMING: https://meeting.tencent.com/l/ACvCvZ9zYJEc
Lonnie Bunch,Secretary of the Smithsonian Institution.
Secretary Bunch will deliver a special pre-recorded introduction to the symposium.
Prof. Geoffrey Alan Rhodes (moderator),Director of the Future Museum Studio.
Prof. Robert Bickers,University of Bristol, Director, Historical Photographs of China.
Cristiano Bianchi,Director, Keepthinking, museum software and design consultancy.
Prof. Emma Duester,Digitization and Culture in Vietnam (upcoming publication).
Dr. Frances Liddell,Research fellow, Art & Antiquities, Blockchain Consortium, UK.
Future Museum EXPERIENCEFront-room audiences, causes and effects
LIVE STREAMING: https://meeting.tencent.com/l/99Qd5ThJKkeo
John Russick (moderator),Interim President & CEO, Levine Museum New South, USA.
Kate Haley Goldman,Director of HG&Co., Exhibition planning and evaluation.
Benjamin Filene,Head of Curatorial Affairs, National Museum of American History.
Joy Bivens,Director, Schomburg Center for Research in Black Culture, New York Public Library.
Koven Smith,Knight Foundation, Senior Director Arts.
Future Museum TECHNOLOGYOutside the museum, the present and future
LIVE STREAMING: https://meeting.tencent.com/l/0QpwkaGgCAPk
Jack Ludden (moderator),Technology expert, Balboa Park Online Collaborative.
Josh Goldblum,Founder & CEO, Blue Cadet.
Liz Neely,Curator of Digital Experience, Georgia O’Keeffe Museum.
Nik Honeysett,CEO, Balboa Park Online Collaborative.
Our 2022 series of lectures and discussions, Imagining Future Museum: What? How? Who?, featured Lāth Carlson from the Museum of the Future in Dubai, Todd Palmer, Director of Diversity in Design (Chicago), exhibition designers Olga Subirós and Mona Kim (Barcelona and Paris), Sacha Mitrofanoff, the Director of Exhibitions at the Muséum national d'Histoire naturelle Paris, and Songhao Huang, co-founder of Raiden Institute, a Shanghai leader in innovative metaverse curation.
English transcript with Chinese translation: Global symposium hosted by the Future Museum Studio at the Institute of Cultural and Creative Industry, Shanghai Jiao Tong University, May 26th, 2022. (Moderators: Mona Kim, Geoffrey Alan Rhodes. Discussants: Lath Carlson, Olga Subirós, Todd Palmer)
The Future Museum Media Innovation Studio is a long-term project to partner with museums, and image archives to create new-technology media experiences of history—especially in Shanghai. Over the last 8 years, the project leader, Geoffrey Alan Rhodes, has produced augmented reality and virtual reality experiences in the USA in collaboration with the Chicago History Museum (www.Chicago00.org). In 2021, ICCI received funding from the Shanghai Education Bureau to support a series of workshops, events, and projects to advance new media projects of Shanghai history—especially historical photography. This year we are building the foundation for ongoing projects that innovate the use of new media for virtual history experiences.
The studio productions will connect historical images and stories with present-day places and people: new experiences of visual history outside the museum for new audiences. In our projects with the Chicago History Museum, we’ve used multiple technologies, including augmented reality apps, virtual reality experiences of historical sites, web portals through which audiences can explore maps and VR photography, as well as special live tours and exhibitions. We are always seeking new platforms, and new possibilities in media technology, especially as it concerns large audiences online and in museums.
Geoffrey Alan Rhodes
Geoffrey Alan Rhodes is a tenured professor at Shanghai Jiao Tong University’s Institute of Cultural and Creative Industry. He is the director of the Future Museum Media Innovation Studio, a new center for research in augmented and virtual reality. Previously, he led the development of new media design curriculum at the School of the Art Institute of Chicago’s department of Visual Communication Design, and new media at the Rochester Institute of Technology’s School of Film and Animation. Rhodes’ films and media art seek profound combinations of virtual and real. His ongoing project, Chicago00, is an award winning partnership with the Chicago History Museum to produce virtual reality experiences of photographic history.
- Connect contemporary audiences with the visual history of their cities through new media experiences.
- Develop new techniques and technologies to display virtual experiences in museums and galleries.
- Research data analytics for measuring audience experiences of virtual cultural heritage.
- Promote Shanghai's unique cosmopolitan history to the community and world.
The Future Museum Studio values partnerships, consultancy relationships, collaborations, and support from multiple sectors.
John Russick, Visiting Director of International Projects
John Russick has held positions at Chicago’s Field Museum of Natural History, the Smithsonian Institution’s National Museum of American History, and the Chicago History Museum. His digital initiative, the Chicago 00 Project, won a MUSE award in 2018 from the American Alliance of Museums and a Chicago Innovation award in 2019. In 2014, he forged an international collaboration between the Chicago History Museum and the Polish History Museum in Warsaw to develop an exhibition on the history of the Polish diaspora. In 1999, he designed the exhibitions for the Gordion Museum, near Polatli, Turkey, which was a finalist for the Museum of Europe award that year. His most recent articles, “Evaluating the Impact of Augmented and Virtual Reality” (2021) and "The Museum Inside Out" (2020) were were featured in Museum, the magazine of the American Alliance of Museums.
Institutions & Industry
The Bartlett Centre for Advanced Spatial Analysis, University College London.
SJTU Machine Vision and Intelligence Group, Dept. Computer Science, SJTU.
Dept. Architecture at School of Design, SJTU.
Interactive Media Arts program, NYU Shanghai.
Shanghai Municipal Archives, China.
Chicago History Museum, USA
Shanghai Urban Archeology, China.
Visual China Group, China.
Shanghai Center of Photography, China.
VeerVR (veervr.tv), China
Studio SpecialLand, 上海特与文化传播工作室, China.
LiYan Media Co., Shanghai.
Peabody Essex Museum, Salem, MA, USA.
Shanghai Library, China.
Three sites are currently being developed (though there are many sites of interest, including Expo 2010, sports history, Yu Yuan Garden, the mid-century cinema industry, Shanghai’s old city walls, immigrant communities in Shanghai, and more):
The Bund has a special role in the Shanghai's modern history, serving as an economic and touristic center for over a century. It is exceptional for its history of architecture, the history of banking, and the history of Shanghai’s quick expansion. As well, the Bund has a special photographic history. Few places in the world have such a quantity of architectural and panoramic photography from the early 1900s. As the present-day center of Shanghai’s world-class cultural sector, the Bund, as well, has special opportunities for partnerships with local companies and institutions that seek to promote and educate on the subject of Shanghai.
People's Square, at the center of Shanghai, has a visually intriguing story. It was a racecourse and central site of foreign entertainment and then converted to a central public park after the revolution. An augmented reality experience of the site could bring to visual-life this often told story of change, and its connection with the nearby historical architecture and Shanghai History Museum.
The French Concession is part of Shanghai’s special cosmopolitan identity. Present-day tourists, taking pictures along the lanes of the concession, wonder what life looked like on those streets when these buildings were constructed. There is a special opportunity to scour the archive for clusters of historical documentation focusing on some of the major international avenues (such as Middle HuaiHai Road, and East Jinling Road.
Projects begin with searching out opportunities in emerging media, and research into the historical media archive. Working in consultation with archivists, historians, and curators, exceptional pieces or collections of media are identified and workshopped with new technology.
A few examples:
Chicago00: 1915 Eastland Disaster—the opportunity was presented by a historical event in downtown Chicago (a tragic boat accident in 1915) that was extensively documented: more than 300 photographs and multiple newsreel films. The events took place on a single city block, with easy pedestrian access along the city’s new Riverwalk. To take advantage of this, an augmented reality app was created, where audiences on-site could see the historical photographs, superimposed on the site where they were taken.
Chicago00: 1933 World’s Fair—the 1933 fair was heavily documented and an important historical event in the city’s history. Almost all of the buildings were demolished after the fair, and the site is now a public park and museum campus covering several miles. Of particular interest were aerial photographs taken from the fair’s Skyride (a 191 meter tall ride across the fair). To match the photographs, VR drone-photography was produced, matching the historical locations, and a narrated virtual reality tour of the site was published as APP, and also to the Youtube VR and Oculus distribution platforms.
Chicago00: 1893 World’s Fair—the site of the historic fair is now a park that borders the University of Chicago. Exceptional aerial photographs taken from the windows of the original 1893 Ferris Wheel presented a special opportunity. Drone VR photography matching the path of the original wheel was captured, and a 3D animated model of the ferris wheel created to match the historical photographs. A narrated VR tour, as well as a web-portal mapped site were created to distribute the story.
Consultation with Government & Institutions
The selection of historic sites, stories, and images is conducted through consultation with historians, archives, and museums.
As projects are developed and reach the stage of proposals and visualizations, the team seeks consulation, approvals, and promotional interest from:
Before publication and distribution, all stake holders are consulted.